Second Person: Eliza Redux

Edited by Pat Harrigan and Noah Wardrip-Fruin, from MIT Press

 Table of Contents and Sample Chapters









Games and other playable forms, from interactive fictions to improvisational theater, involve role playing and story—something played and something told. In Second Person, game designers, authors, artists, and scholars examine the different ways in which these two elements work together in tabletop role-playing games (RPGs), computer games, board games, card games, electronic literature, political simulations, locative media, massively multiplayer games, and other forms that invite and structure play


View the full pdf of Adrianne Wortzel’s article for Second Person, Eliza Redux.


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